POLITY - v1.1.9: Changelog


[1.1.9] - 2022-06-29


-Added new visuals for diamond packages on the Payment Screen.

-Added a new Avatar Creation Screen.

-Added a new ‘Quest Sign’.

-Added new ‘JP-Coveralls’ for Avatar Creation.

-Added new objects: ‘Mjölnir’ and ‘Glow Sword’.


-Improved the Country Announcement Message.

-Improved the Shop Panel.

-Improved the ‘Crop-Fan’ size.

-Improved the Backpack-related actions by adding dropdown action options.

-Improved the look of ‘Silver Torch Stand’.

-Improved the Action activation by adding shortcut keys on numbers.

-Improved the button size.

-Improved the app logo size on IDPhone. 

-Improved the font size.

-Improved the Login Panel.

-Improved the ‘Focus’ Mode by adding colour-changing to Profession and Decorating actions.

-Improved the ‘Winner’(Presidency) Screen.

-Improved the Waypoint sign on the Map.

-Improved the ‘Lobby’ panel.

-Improved the Level system to maintain the gameplay.


-Removed ‘Room Description’ from the ‘Location Info’ panel. 

-Removed the ‘For Sale’ button for platforms other than Oceanides.


-Fixed the bug in the action shortcut keys when the Shop Panel is open.

-Fixed the bug in the ‘Nothing to see here’ sign size.

-Fixed the bug in sending another avatar a message via IDPhone. 

-Fixed the bug in clicking ‘enter’ while on the IDPhone.

-Fixed a minor bug in the ‘Quest Arrow’.

-Fixed the bug in the popup of the Local Market.

-Fixed the bug in the Shop Panel.

-Fixed the bug in the clicking action on the NPCs.

-Fixed the bug in ‘Fashion Store 2’.

-Fixed the bug in the Order List.

-Fixed minor bugs in the on-Map actions.

-Fixed the bug in the Focus-Forestry mode.

-Fixed bugs in ‘Stone Archway’ and ‘Balloon Archway’.

-Fixed the bug in opening the Map sound.

-Fixed the bug in the frame size of dragging objects interacting with the Mercantile Contest Panel.

Working On

-Working on developing the NPC quests.

-Working on testing new features that were added to the Governing System.

-Working on the balance system of the Presidency and Citizenship to improve the game dynamic.

-Working on Profession Levels and a temporary solution for the high-level players until new levels arrive.

-Working on a new craft machine.

-Working on the quest system and its variety to get to the in-game world.

-Working on more UI animations.

  • tags : -