POLITY - v1.2.0: Changelog
Changelog
[1.2.0] - 2022-07-20
Added
-Added a new toggle sound.
-Added new walking, running, and sitting styles in the Animation Shop.
Improved
-Improved the Large size in the UI Scale (Settings> User Interface> UI Scale> Large).
-Improved the Waypoint action on the Map.
-Improved the Country Setting with minor UI changes.
-Improved the many UI features by adding a new button style and revising the order.
-Improved the Room Settings panel by moving it to the right side.
-Improved the Lobby panel.
-Improved the notification color (Red to Yellow).
Removed
-Removed the Chat button on the Customization Screen.
Fixed
-Fixed the bug in the sound of moving objects in the Decorating Mode.
-Fixed minor bugs in the Map (especially waypoint-related ones and map icons).
-Fixed the bug in the Mercantile Dock Contest product count.
-Fixed the bug in the duration of products in the Hair Salon Shop.
-Fixed the bug in the Pharmacy Building Construction Materials count.
-Fixed the bug in the City Shop after adding a new platform.
-Fixed the bug in the Location Info.
-Fixed the bug in making changes in the Tax System.
-Fixed the bug that is related to the Menu that affects the Chat button’s position.
-Fixed the bug that occurred by clicking on the Action button and Customization.
-Fixed the bug that occurred by typing count on the Cart section in the Shop.
-Fixed the bug in the Animation Shop.
-Fixed the bug in the Order Board.
-Fixed the bug that occurred when copying the present tree.
-Fixed the bug in newly added animations.
-Fixed minor bugs in the Mercantile Dock, the University, and the Movie Theater.
-Fixed the bug in the Trade.
-Fixed the bug in the Chat button.
Working On
-Working on developing the NPC quests.
-Working on testing new features that were added to the Governing System.
-Working on the balance system of the Presidency and Citizenship to improve the game dynamic.
-Working on Profession Levels and a temporary solution for the high-level players until new levels arrive.
-Working on a new craft machine.
-Working on the quest system and its variety to get to the in-game world.
-Working on more UI animations.
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